Röki: Nordic fairytale travel former guerrilla games

On October 28, 2021, Polygon Treehouse and United Label Games wanted to inspire Scandinavian folklore and already published for Nintendo Switch and PC (to Test) Fantasy Adventure Röki (from 19.79 € at Buy PlayStation 5 and Xbox Series X | S publish. On the PlayStation Blog explains Creative Director Alex Canaris Sotirouh: You play in this stunning, snowy wilderness Tove. She is a young girl that finds itself in a living fairy tale in which her puzzle solve, collect curiosities and the story of a tragic Loss of uncovering. Your task is to save your brother Lars in front of Röki - a huge, deep black beings with a mysterious smile. Like the movie The White Hai is also our game named after the monster, which gave him his name Although Röki has more to offer than at first glance ...

As a tove, you explore the magical 3D world, finds long-forgotten items, talked to misunderstood monsters and solves ancient puzzles to unlock paths deeper into the wilderness. You can also immerse yourself in the pages of TOVES handwritten diary, in which it writes during your exploration and describes your adventure. This includes notes about folklore, loot and badge successes from the wilderness as well as their thoughts and findings.

The combination of fairytale adventure, emotional history and characteristic graphic style has introduced the game many awards, including nominations to the best debut game (best debut game) at the Game Awards as well as Best British Game (Best British Game) and Best Debut Game (Best debut match) At the Bafta Game Award, which was great for our tiny indie team.

Röki is our attempt to modernize classic adventures, which we loved as children and adolescents - games like Monkey Island, Day of the Tentacle and Grim Fandango. We wanted to capture the storytelling and the adventure spirit of these games, but, more importantly, updating the game style for the gamers of today. You can directly control Tove with the pad and explore the world in 3D instead of moving them with the cursor. As a result, the game does not just feel more immediate and direct, but also allows the player to build a better relationship with Tove, which is played by them and not only controlled from afar.

As much as we love the classic adventures: We wanted to create an adventure without frustration that can enjoy both experienced and new adventurers. In doing so, much focused on the accessible puzzling design, which also makes sense in the real world, as well as many user tests to see how players react to the gameplay. It was important that the game is a challenge, but optional help in the game offers when players do not know more. So you can lit objects that make an interaction possible in the scene and looking for additional clues in Tov s diary, as you would have to proceed. In the end, a story is no history without an end and we wanted our story to be one that the players can enjoy up to their last movie sequences.

Röki | Lullaby teaser by Polygon Treehouse | Indie Video Game

The world of Röki offers a wide range of creatures that were inspired by Scandinavian folklore, but it s not about shooting the monsters to which you will meet, or chop them into small pieces. Rather, it is about to get out what is wrong with them to face them with them and try to help them with their problems. Sometimes monsters need a helping hand.

That sounds wonderful, but Röki is also a bit scary. The children s films of the eighties, with whom we brewed (films like the dark crystal , oz - a fantastic world , and the infinite history ), did not shy away from their little spectators to celebrate a Heidengest, and we decided To follow your example and do not take back to Röki in the Fear department. This is also consistent with the roots of the game in the world of fairy tales, which were pretty terrible in their original form.

We firmly believe in the power of video games while telling fascinating stories. For our first indie game we wanted to play our narrative muscles and deliver an intimate and unforgettable story that will be appranged in players around the world. It is more than the history of folklore, Jötunn and the secrets of the wilderness - it is also the very human history of a family, which returns to devastating events. About the entire game, Tove sees himself confronted with distorted memories from her past. The players have to survive these lively dreams, put to Toves fears and ultimately solve their puzzles to reunite their family. Without want to betray too much: the theme family runs through the entire game, even with some of his monster inhabitants.

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