Expanding Taiwan original digital game IP cross-border media online meeting, workshop started today

The annual "2021 published film and Digital digital game cross-industry ip Media Association" will be from Taiwan independent digital game resource station "Indie Guider" on October 14, 2021 "Handling, the relevant meeting will be disclosed in the fan group, and will be held on August 5, 2021, on August 6, 2021, on August 6, 2021, in front of the online meeting, inviting to share the cross-border authorization in the authorization and content development of experienced lecturers Cooperation experience, expect to invite more work to participate, and provide subsequent resources to the team.

In recent years, cross-domain extensions and cooperative projects have become more eye-catching. From "Your child is not your child" TV series extension creation free digital game "Kidz", Taiwan Manga "Monster" and * Table digital game * "Taipei big air strike" is adapted to a digital digital game STEAM platform. Taiwan has an original work that is recognized and attacked in the international market. Last year, "2020 publishing film and television and digital digital game cross-industrial IP media meeting" by the streetings of the newly invasive accelerator of the focus entertainment, the United States includes Neon Doctrine, deep roasted copyright broker, curiosity, TiGea independent digital game ecotry circle, activities Wait, assist the publication of film and television content and digital game development media authorization joint ventures, encourage and promote publication of film and television and digital digital games, expand the application of Taiwan original IP gaming and digital game IP extension, total 56 units, exhibition 100 Particular works, the media is at least 5 or more.

This year, "2021 published film and television and digital digital game cross-industry IP Media Association" previcts at least 30 publishing film and television manufacturers and original digital game development units through public invitation, and conducts one-on-one in terms of authorization and joint ventures. Negotiating, including publishing film and television adaptation digital games and outstanding cooperation, etc., create more cooperation opportunities for both parties to the publishing film and gaming industry.

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