505 Games: Kunos Simulazioni confirms working on a new assetto Corsa

Assetto Corsa (Italian for Race Arrangement) is a sim auto racing video clip game established by the Italian computer game designer Kunos Simulazioni. It is designed with an emphasis on a practical racing experience with support for extensive modification and also moddability. The video game was initial released via the Vapor Early Access program on 8 November 2013, as well as formally left Early Access as final launch variation on 19 December 2014. Publisher 505 Games in collaboration with Kunos Simulazioni revealed on 3 June 2015 that they would bring the game to Xbox One and also PlayStation 4 in 2016 and also on 20 January 2016 exposed a launch date of 22 April 2016. On 24 February 2016 it was revealed that the console launch was delayed to 3 June 2016. 505 Games and also Kunos Simulazioni announced one more hold-up and also a brand-new launch date for the console versions on 6 May 2016, the game was released on consoles on 26 as well as 30 August 2016 in Europe as well as The United States and Canada respectively. A 2nd title, Assetto Corsa Competizione was released on 29 May 2019.

The Italian simulation specialists from Kunos Simulazioni work on a new part from the series Assetto Corsa. This has confirmed the founder of the Studio, Marco Massarutto, in the context of a questionnaire. Previously, the project was already instructed by the mention in a Digital Bros Annual Report, the parent company of Publisher 505 games.

Massarutto can not reveal much about the new racing simulation at the present time, which is currently only in the R & D phase (Research & Development) and therefore still right at the beginning of the development. However, the Kunos boss emphasized that you want to focus even more on the Gameplay at the new project. The magnificent driving physics, which no doubt is one of the best examples in racing simulations, should certainly not have in mind, but rather the drummer or factors like the Ki.

Ghost Recon: Wildlands - Part 1 - The Beginning On our demand for cross-platform playing (CrossSplay), he realized that such a feature can no longer be implemented at Assetto Corsa Competizione, but is evaluated in future projects. According to Massarutto, the decision is not only dependent on the technical feasibility, but also the business policy of Sony and Microsoft as a first party provider.

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